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Assassin’s Creed Shadows

Developer:Ubisoft
Publisher:Ubisoft
Platform:PS5
Genre:Action, Adventure

Assassin’s Creed Shadows takes the series to feudal Japan with stealth, shinobi combat, and dual protagonists across a massive open world.

Main Story40 Hrs
Platinum50 Hrs
Difficulty5/10
Playthroughs1 Run
Platinum trophy
Platinum1
Gold trophy
Gold1
Silver trophy
Silver11
Bronze trophy
Bronze42

Assassin’s Creed Shadows Trophy Guide

55 Trophies | 1 Platinum

Platinum

Trophy: Assassin's Creed Shadows

Unlock every trophy.

Type: Platinum

Tags: Misc

Unlock Details

Unlock every trophy.

Collectible

Trophy: A Rare Occurrence

Complete all legendary sumi-e.

Type: Silver

Category: Collectible

Unlock Details

Complete all legendary sumi-e. These are special animal sightings that only appear at specific locations, seasons, and times of day, unlike regular sumi-e which can show up almost anywhere. Legendary sumi-e unlock naturally during the story, but finding them all requires patience. Each animal only appears during the correct season and time, and seasons last several in-game hours. Approach the area at the right moment and stay within range so the event can trigger. If the animal notices you and runs, reload a recent save or fast travel away and return to try again. Sometimes they simply do not spawn, so a few attempts are normal. Take these one at a time and do not leave them all for the end of a season. Stay calm, respect the timing, and eventually each animal will cooperate. When the final legendary sumi-e is completed, the trophy unlocks.

Video Guide: https://www.youtube.com/embed/vT3Ii_kYyqs

Trophy: Collector

Complete a collection.

Type: Silver

Category: Collectible

Unlock Details

Complete all legendary sumi-e. These are rare animal encounters that only appear at a specific location, during a specific season, and at a specific time of day. Unlike regular sumi-e, these require patience and correct timing. The Legendary Macaque appears at Little Leaf Glade near Sarumaru Shrine in Yamashiro during the night and can appear in any season. The Legendary Silver Fox appears along the Nakahechi Route near Kamimisu Inari Shrine in Kii during autumn nights. The Legendary Grey Heron appears at Lake Suigetsu in Wakasa during the day in winter. The Legendary Deer appears in Yoshino, Yamato during spring nights. The Legendary Tanuki appears in the Shimmering Fields near Shigaraki Hamlet in Omi during summer days. If an animal does not appear or runs away, fast travel away and return, or reload a recent save to try again. Stay within range as the correct time approaches so the event can trigger. Take these one at a time and do not rush the season cycle. Once you complete the final legendary sumi-e, the trophy unlocks.

Trophy: Limitless

Find a legendary piece of gear of each type.

Type: Silver

Category: Collectible

Unlock Details

Find a legendary piece of gear of every type. This includes legendary weapons, armor, and an amulet across both characters. Naoe uses light armor and weapons like the katana, tanto, and kusarigama, while Yasuke uses heavy armor and weapons such as the long katana, naginata, kanabo, bow, and teppo. Both characters also equip amulets. You do not need to equip everything at once, only obtain at least one legendary version of each type. You will earn most of these naturally through story progression and by clearing castles. Defeating the daimyo Samurai and opening the castle chest guarantees legendary loot, making this the most reliable method. Keep playing normally, clear castles as you find them, and this trophy will unlock without forcing it.

Video Guide: https://www.youtube.com/embed/uyJch5jwOVE

Trophy: Zen Master

Complete all Kuji-kiri.

Type: Silver

Category: Collectible

Unlock Details

Complete all Kuji-kiri activities. These are meditation challenges tied to Naoe and are introduced during her story as moments of reflection. Each Kuji-kiri is a timing-based sequence where button prompts appear and fade, asking you to repeat them accurately. The first few include story moments, while the rest are short and straightforward. There are twenty-two in total, all found through exploration at question marks on the map. Take them one at a time, stay relaxed with the rhythm, and once you finish the last meditation, the trophy unlocks.

Video Guide: https://www.youtube.com/embed/032PL9AjNGk

Grind

Trophy: Against Wood and Stone

Fully upgrade a Hideout building.

Type: Bronze

Category: Grind

Unlock Details

Fully upgrade a building in the Hideout by taking any structure to level three. This happens naturally as part of progression. The Dojo is the most common choice, since upgrading it to level three is required to train allies to Veteran for Front of the Pack. The Forge is another strong option, as its final upgrade unlocks legendary engravings later in the game. Gather the required resources through exploration and contracts, upgrade one building all the way, and the trophy unlocks as soon as it reaches its final level.

Video Guide: https://www.youtube.com/embed/UnqNkeKeVO4

Trophy: Front of the Pack

Fully train an ally.

Type: Bronze

Category: Grind

Unlock Details

Fully train an ally to the Veteran rank. Allies can be trained twice, first to Initiate and then to Veteran, but this requires both coins and Hideout progression. After recruiting your first ally, build the Dojo in the Hideout. At base level, the Dojo lets you train allies to Initiate. Upgrade the Dojo to level three to unlock Veteran training. Once the building is fully upgraded, pay the required coins and train any ally to Veteran. As soon as one ally reaches that final rank, the trophy unlocks. Pick the ally you like most and invest in them.

Video Guide: https://www.youtube.com/embed/OKBJKmyeUro

Trophy: In Case of Trouble

Fully upgrade your tools and ammunition.

Type: Silver

Category: Grind

Unlock Details

Fully upgrade all tools and ammunition by completing the mastery paths tied to Naoe’s tools and Yasuke’s ranged weapons. This trophy is about finishing three mastery lines, not just unlocking a few upgrades. For Naoe, you must complete the Way of the Tools by reaching all knowledge ranks and spending the required Mastery Points. For Yasuke, you must do the same for both the Way of the Bow and the Way of the Teppo. Knowledge Ranks come from side activities like katas, Kuji-kiri, and shrine objectives, while Mastery Points are earned through leveling up and defeating high-value targets such as organization members and Samurai Daishos. Most skills unlock by spending points, but a few are gated behind specific objectives. You must complete the tournament side quest for Triple Threat, eliminate the Pirate Alliance and Kurai Eikyou organizations for certain tool upgrades, defeat the Templar organization for Teppo mastery, and take down the Yokai organization for Bow mastery. This is a long-term progression trophy, so focus on side content, clear castles, and finish organizations as you go. Stick with it and this one will eventually fall into place.

Video Guide: https://www.youtube.com/embed/ZLNFyGjkQSs

Trophy: Pathfinder

Visit every province on the map.

Type: Bronze

Category: Grind

Unlock Details

Visit every province on the map. You only need to enter each region once, not fully explore it or clear the fog. There are nine provinces in total: Izumi Settsu, Yamashiro, Omi, Iga, Harima, Yamato, Wakasa, Kii, and Tamba. Simply stepping into each one is enough for it to count. You will naturally visit all of them while progressing the story and side content, especially since multiple quests push you across provinces. Do not stress about this one. It unlocks through normal play long before the end.

Trophy: Suture Self

Fully upgrade your rations.

Type: Bronze

Category: Grind

Unlock Details

Fully upgrade your rations by increasing both their healing effect and the number you can carry. At the start, rations restore 40 percent health, and the first step is boosting this to 80 percent by constructing two Hideout buildings. Build the Zashiki by helping Imai Sokun in Settsu with the Iron Hand Guild, and build the Tea Room by helping Sen no Rikyu in Kyoto and finding the nine tea bowls. This improves the effectiveness of each ration, but that alone is not enough. To finish the trophy, you must also increase your ration capacity to eleven. This is done by eating all sixteen dishes during the Hong side quest, which becomes available after defeating Wakasa’s Shinbakufu. Once both the healing boost and the capacity increase are complete, the trophy unlocks. Take your time with this one. It ties into progression and pays off long term.

Video Guide: https://www.youtube.com/embed/VeTMrQpases

Trophy: Would You Kindly?

Complete a contract in each province.

Type: Bronze

Category: Grind

Unlock Details

Complete at least one contract in each province. Contracts are accepted from Kakuregas, which act as safehouses and are found in every region once you get close to them. Each season lets you take a limited number of contracts, so accept them as you move between provinces rather than trying to do everything at once. Inside a Kakurega, interact with the wooden box to pick up contracts, then track and complete at least one in that region. The objectives are short and simple, usually involving assassinating, eliminating, destroying, or looting a target. Spread them out across provinces as you play and this trophy will unlock naturally without any grinding.

Video Guide: https://www.youtube.com/embed/xbRlEuPe0Po

Combat

Trophy: Adept Samurai

Perform your first Finisher as Yasuke.

Type: Bronze

Category: Combat

Unlock Details

This unlocks during the prologue when the game introduces Yasuke’s combat style and forces you to perform a finisher. You cannot miss this since finishers are a core part of his gameplay. Just weaken an enemy in combat and trigger the finisher when prompted. This is basically your introduction to Yasuke’s raw power, so get used to using finishers often because they make fights much faster and way more satisfying.

Trophy: Adept Shinobi

Perform your first assassination.

Type: Bronze

Category: Combat

Unlock Details

This unlocks very early in the game during the prologue when you are introduced to stealth mechanics. The game practically forces you to do this, so you cannot miss it. Just approach an enemy undetected and perform an assassination to get your first taste of the shinobi playstyle.

Trophy: Adventurer

Shoot an enemy in the knee with an arrow.

Type: Bronze

Category: Combat

Unlock Details

Shoot an enemy in the knee with an arrow. This can only be done as Yasuke, since he is the only character who can use a bow. Find a stationary enemy, like a guard on patrol, and aim carefully at the knee rather than going for a headshot. Take your time lining it up and fire once. You do not need to kill the enemy for this to count. One clean shot to the knee and the trophy unlocks.

Trophy: Art of Kenjutsu

Master the way of the samurai.

Type: Bronze

Category: Combat

Unlock Details

Master the way of the samurai by fully completing Yasuke’s Samurai mastery path. This means unlocking every skill in the Way of the Samurai. Progress is split between Knowledge Ranks and Mastery Points. Knowledge Ranks increase by completing side activities like katas, Kuji-kiri, and shrine activities. Mastery Points are earned by leveling up and defeating high-value enemies such as organization members and Samurai Daishos in castles. You will need to spend a total of one hundred and two Mastery Points to finish this path, so expect this to be a long-term goal. Most Samurai skills unlock by spending points, but a few are gated behind specific objectives. You must complete Nobutsuna’s Students to unlock Samurai Stand, and defeat the Shinbakufu organization to unlock Vigor III. Focus on side content and castle clears as you play, and this will come together naturally. Yasuke becomes an absolute force once this path is complete.

Video Guide: https://www.youtube.com/embed/95rzggNmIOQ

Trophy: Art of Ninjutsu

Master the way of the shinobi.

Type: Bronze

Category: Combat

Unlock Details

Master the way of the shinobi by fully completing Naoe’s Shinobi mastery path. This requires unlocking every skill in the Way of the Shinobi. Progress is split between Knowledge Ranks and Mastery Points. Knowledge Ranks are increased by completing side activities like Kuji-kiri, katas, and shrine activities. Mastery Points come from leveling up and defeating key enemies such as organization members and castle targets. You will need to spend a total of sixty-three Mastery Points to finish this path. Most Shinobi skills unlock normally, but two require additional objectives. You must eliminate Genzaburo’s Soldiers to unlock Sweep the Leg and defeat the Yokai organization to unlock Critical Insight. Focus on exploration and side content as you play and this trophy will come together naturally. Stick with it. Naoe shines once the full kit is unlocked.

Video Guide: https://www.youtube.com/embed/G1PPudKIPjc

Trophy: Death Blossom

Defeat all Shinbakufu.

Type: Silver

Category: Combat

Unlock Details

This unlocks after dealing with all 12 Shinbakufu members across the main story. Most of these are tied directly to story progression, so you will naturally eliminate or spare them as you move through each act. The game does a good job guiding you to each target, so just stay on top of your main quests and none of them will be missed. Ido Yoshihiro, defeated during the Prologue Wakasa, eliminated in Izumi Settsu during Act 1 Wada Koretake, defeated during Act 1 Akechi Kagemitsu, eliminated in Omi during Act 2 Ise Sadaoki, defeated in Yamashiro during Act 2 Lady Oichi, spared or killed during Act 2 Takeda Motoaki, defeated during Act 2 Joken Hokkyo, eliminated during Act 2 Bessho Harumasa, defeated during Act 2 Ukita Naoie, eliminated during Act 2 Akechi Mitsuhide, defeated during Act 3 Ashikaga Yoshiaki, confronted at the end of Act 3 Nothing here is missable, so just enjoy the story and take your time with each target. By the time the credits roll, this should already be done or very close to it.

Video Guide: https://www.youtube.com/embed/n6-_BiU2WHQ

Trophy: Final Hearing

Sheath your weapon after an enemy dies from Bleed.

Type: Bronze

Category: Combat

Unlock Details

Sheath your weapon immediately after an enemy dies from Bleed. This needs the Bleed status to deliver the killing blow, not your direct attack. Use a weapon with bleed buildup and whittle the enemy down carefully so the bleed tick finishes them off. Watch the moment their health drops to zero from the effect, then immediately hold Right to sheath your weapon. Timing matters more than damage here, so using a weaker weapon or slowing your attacks helps control the moment. Once you nail the timing, it clicks fast.

Trophy: Giant Slayer

Assassinate a powerful guardian in one strike.

Type: Bronze

Category: Combat

Unlock Details

Assassinate a powerful guardian in a single hit. Guardians appear when alarms are raised in castles and will actively hunt the character who was detected, making them some of the toughest enemies you will face. To make this possible, you need to heavily invest in assassination damage. Fully upgrade the assassination damage path in the Way of the Assassin and unlock skills that boost stealth lethality. Rush Assassinate is especially useful, since it lets you kill from a distance and avoids fighting through groups that usually surround guardians. Attempt this earlier rather than later, before enemy health scales too high. Set it up cleanly, strike once, and get out. When it works, it feels earned.

Video Guide: https://www.youtube.com/embed/jkb_vpkiits

Trophy: Just Your Shadow

Distract the same enemy 3 times with shinobi bells.

Type: Bronze

Category: Combat

Unlock Details

Distract the same enemy three times in a row using shinobi bells. You must first unlock the Shinobi Bell from the Way of the Tools by spending three Mastery Points. Find a lone enemy so nothing interrupts the setup. Throw a shinobi bell near them and let them walk over to investigate. As soon as they reach the sound, throw the next bell before they fully return to their post. If they reset to their original position, the chain breaks and you must start over. Keep the rhythm tight, stay hidden, and once the third distraction lands, the trophy unlocks.

Trophy: Master Samurai

Parry an incoming projectile.

Type: Bronze

Category: Combat

Unlock Details

Parry an incoming projectile. This can only be done with arrows, not bullets, so you need an enemy archer. Find a bow-wielding enemy and let them spot you. Create some distance so they switch to firing arrows. When the bow flashes just before the shot, press L1 to parry. The timing window is generous, so stay calm and watch for the glow. One clean parry is all it takes.

Trophy: Master Shinobi

Assassinate an enemy through a shoji door.

Type: Bronze

Category: Combat

Unlock Details

Assassinate an enemy through a shoji door. To do this, you must first unlock the Shoji Door Assassination skill in the Way of the Assassin by spending two Mastery Points. You also need to use a katana, since only katanas can deal enough damage to kill an enemy through the door in a single strike. Once both conditions are met, head to an area with shoji doors, such as castles or guarded interiors, and wait for an enemy to stand directly on the other side. Perform the assassination through the door and the trophy unlocks. It is a quiet kill, but a very satisfying one.

Trophy: Overdesign III

Perform a Finisher on a poisoned and dazed enemy.

Type: Bronze

Category: Combat

Unlock Details

Perform a Finisher on an enemy that is both Poisoned and Dazed. The key is setting this up without killing the target too early. Use weapons that build Poison and Daze, ideally with at least moderate buildup so the statuses apply before the enemy goes down. Save one enemy in a fight and apply both effects to them, then break their posture and trigger the Finisher. Finishers usually trigger on the last enemy in an encounter, so do not try to force this on every target. Set it up cleanly, let the effects stick, and end it properly. Patience beats brute force here.

Trophy: Test Your Might

Defeat the final enemy in the tournament.

Type: Silver

Category: Combat

Unlock Details

Defeat the final enemy in the tournament. This trophy is tied to a side quest that becomes available during the middle of Act Two. Look for the side quest near the Hideout, which introduces Gyoji and leads you to a dueling tournament in Yamato. You will face several fighters one after another. Focus on timing, parries, and patience rather than aggression. Defeat the final opponent to complete the tournament, and the trophy unlocks. Stay sharp. The last fight is meant to test what you have learned.

Video Guide: https://www.youtube.com/embed/QeM-qnJ6MBg

Trophy: This is Japan, Actually

Kick an enemy from a high place.

Type: Bronze

Category: Combat

Unlock Details

Kick an enemy off a high place using War Kick. This ability is available from the start as part of the Way of the Samurai and does not need to be unlocked. Find an enemy standing near a ledge, rooftop edge, or elevated platform and use War Kick to send them flying. The fall needs to be significant enough to count, so rooftops, cliffs, and castle walkways work best. Line it up, time the kick, and enjoy the view on the way down.

Trophy: Unseen

Perform 5 assassinations in a row without being detected.

Type: Silver

Category: Combat

Unlock Details

Perform five assassinations in a row without being detected or entering combat. This simply means chaining stealth kills without alerting enemies. Stealth is introduced very early and used constantly, so this will almost certainly unlock naturally. Stick to shadows, isolate targets, and avoid raising alarms. As long as no enemy spots you and no combat starts, the chain counts. Stay patient and quiet and this one takes care of itself.

Video Guide: https://www.youtube.com/embed/v2lkDM67oz0

Trophy: Unstoppable

Use Samurai Stand before performing a Finisher.

Type: Silver

Category: Combat

Unlock Details

Use Samurai Stand before performing a Finisher on an enemy. Samurai Stand is unlocked after completing Nobutsuna’s Students and purchasing the skill from the Way of the Samurai using Mastery Points. Once activated, Samurai Stand puts you into a short frenzy where your attacks quickly break enemy posture. The window is limited, so timing matters. The easiest way is to save Samurai Stand for the last enemy in a fight, activate it, then finish them off and trigger the Finisher animation. Do it cleanly and the trophy unlocks right away.

Misc

Trophy: Acrobatics

Perform a leap of faith from a grappling hook swing.

Type: Bronze

Category: Misc

Unlock Details

Perform a leap of faith directly from a grappling hook swing. This is all about positioning and a clean release. Find a grappling hook point above deep water. Swing out, then release at the right moment so Naoe dives straight down instead of grabbing a ledge or wall. Make sure the drop is clear and not so high that she clips an edge on the way down. If she commits to the dive and hits the water cleanly, the trophy unlocks. Smooth, stylish, and very on brand.

Trophy: Better than a Bucket

Equip legendary gear in all slots.

Type: Bronze

Category: Misc

Unlock Details

Equip legendary gear in all required slots. Each character has multiple equipment slots, but the horse does not need to be legendary for this trophy. You need legendary items equipped across your weapons and gear, which you will naturally collect by clearing castles and opening their reward chests. Low level castles are the easiest way to do this, since defeating the daimyo Samurai and looting the chest guarantees legendary gear. Mix and match what you find, equip legendary items in every required slot, and the trophy unlocks. It is more about coverage than optimization, so use whatever you have.

Video Guide: https://www.youtube.com/embed/PyCGOVD_mQc

Trophy: Build Your League

Recruit your first ally.

Type: Bronze

Category: Misc

Unlock Details

Recruit your first ally. This happens through side quests tied to allies in the League Ring. If you enable the Conan mode option at the start of the game, this trophy is guaranteed by completing one of the ally-related side quests. One ally becomes unavailable in that mode, but you still have more than enough opportunities to recruit someone and earn the trophy. Without Conan mode, this trophy can technically be missed if your choices lead to an ally’s death or permanent disappointment. That said, the game clearly signals the consequences of major decisions, and there are multiple allies available. Play normally, pay attention to dialogue choices, and you are very unlikely to miss this unless you deliberately push things in the wrong direction.

Trophy: Chase the Morning

Add a sumi-e to the Hideout.

Type: Bronze

Category: Misc

Unlock Details

Add a sumi-e to the Hideout by displaying one on a wall station. You first need a Hideout building that supports wall decorations. Build any eligible structure, select it, and choose a Station Set that includes a wall station. Then assign one of your collected sumi-e to that wall. As soon as it is displayed in the Hideout, the trophy unlocks. It is a quiet little moment, but a nice way to show off your work.

Trophy: Everybody Benefits!

Adopt a pet.

Type: Bronze

Category: Misc

Unlock Details

Adopt a pet by placing an animal in your Hideout. Animals become available after you interact with them, either by drawing them during a sumi-e or by petting them in towns or temples. Once an animal is unlocked, return to the Hideout and open the Build menu. Go to the Miscellaneous tab and place one of the available animals. As soon as it appears in the Hideout, the trophy unlocks. It is quick, simple, and honestly a nice little win.

Video Guide: https://www.youtube.com/embed/LOfOfznVpXE

Trophy: Good Form

Complete your first kata.

Type: Bronze

Category: Misc

Unlock Details

Complete your first kata. Katas are side activities tied to Yasuke and are introduced naturally during his storyline when he relives past memories. Each kata is a simple button sequence where you press and hold the correct inputs as they appear. They are forgiving and meant to be calm, not stressful. Finish one successfully and the trophy unlocks. Think of it as a rhythm break rather than a challenge.

Trophy: Happy Place

Reach the highest point on the map.

Type: Bronze

Category: Misc

Unlock Details

Reach the highest point on the map by climbing Mount Hakkyo in the southeast of Yamato. This peak is also a viewpoint and sits in the Yoshino subregion near the border with Kii. Approach it as Naoe to make the climb easier, since her parkour speed and climbing control help a lot on steep terrain. Make your way to the summit, sync the viewpoint, and the trophy unlocks. Take a second up there. You earned the view.

Video Guide: https://www.youtube.com/embed/kkJU8BxefRA

Trophy: Hook, Line, and Swinger

Stay airborne by swinging between grappling points.

Type: Bronze

Category: Misc

Unlock Details

Stay airborne by swinging from one grappling hook point directly to another without touching the ground. The grappling hook is available from the start, and no skills are required. Look for areas with closely spaced hook points, which are most commonly found inside kofuns and along Hidden Trails. Swing from the first point and immediately latch onto the next before landing. The timing is forgiving, so focus on lining up the second hook while you are still moving. Once you chain the swing cleanly, the trophy unlocks.

Trophy: Kofun Raider

Complete your first kofun.

Type: Bronze

Category: Misc

Unlock Details

Complete your first kofun by reaching the end of the tomb and taking its treasure. Kofuns are optional tombs found while exploring and are marked as question marks when you zoom in on the map. Some kofuns are designed for Naoe and others for Yasuke, since certain obstacles require specific abilities like moving heavy objects or using the grappling hook. Enter with the correct character and work your way through the puzzles until you reach the treasure chamber. Finish one kofun from start to end and the trophy unlocks. Take your time inside. These are meant to be explored, not rushed.

Trophy: Leap of Fail

Perform a leap of faith as Yasuke.

Type: Bronze

Category: Misc

Unlock Details

Perform a leap of faith as Yasuke. Unlike Naoe, Yasuke cannot perform a true Leap of Faith animation, but the game still counts his version. Fast travel to any unlocked viewpoint while playing as Yasuke and jump straight down into the haystack below. He will land heavily but safely, and that is all the game is looking for. It is less graceful and more brute force, which fits him perfectly.

Trophy: Made You Look!

Find treasure behind the Hideout waterfall.

Type: Silver

Category: Misc

Unlock Details

Look for the hidden treasure behind the waterfall in the Hideout. This is a small secret tucked just outside the main area. From the Hideout, head east and follow the stream until you reach a pond with a Kuji-kiri in the center. Walk toward the waterfalls at the far end and pass straight through one of them. As soon as you enter the hidden cave behind it, the trophy unlocks. Simple, classic, and very worth checking at least once.

Video Guide: https://www.youtube.com/embed/aWM80dQqsMw

Trophy: Make it Personal

Engrave your first weapon.

Type: Bronze

Category: Misc

Unlock Details

Engrave your first weapon by adding a perk to an Epic or Legendary item. These items come with one perk already applied and a second empty slot that you can customize. Go to the blacksmith in your Hideout and engrave any available perk into that empty slot. Normal perks are cheap and available early, so do not overthink the choice. You can always replace perks later as better versions unlock. As soon as the engraving is applied, the trophy unlocks. This is a small step, but it is the start of real build customization.

Trophy: Mortal Reminder

Complete an Objective Board.

Type: Silver

Category: Misc

Unlock Details

This unlocks naturally as you progress through the game since Objective Boards are tied to both story and side content. You will clear several of them without even trying, especially the ones connected to main missions. Just keep completing objectives as they appear and this will pop on its own. There is nothing to track or grind here, so just play normally and enjoy the flow of the game. It is basically a free trophy that rewards you for doing what you are already doing.

Trophy: Reeding is Fundamental

Escape conflict using a breathing reed in shallow water.

Type: Bronze

Category: Misc

Unlock Details

Escape combat by hiding in shallow water using a breathing reed. This requires unlocking the Shallow Water Breathing skill in the Way of the Shinobi. Once unlocked, enter a castle with a pond during spring or fall, since ponds are dry in summer and frozen in winter. Let enemies spot you so combat starts, then move into the pond and go prone. Stay still until Naoe uses the reed to breathe and the enemies lose you. Hold your nerve, let the water do the work, and the trophy unlocks.

Trophy: Scouting Mission

Gather information using a scout.

Type: Bronze

Category: Misc

Unlock Details

Gather information using a scout. Scouts become available after you build your first structure in the Hideout and are mainly used when Exploration Mode is turned off. Track any quest and read its clue list on the map screen to narrow down the search area. Once you are in the correct region, press Square to send a scout to investigate. When the blue quest marker appears, the trophy unlocks. Scouts are limited per season, but this only takes one use, so do not overthink it.

Video Guide: https://www.youtube.com/embed/4gS8JrlgtCA

Trophy: Sometimes

Perform a landing roll.

Type: Bronze

Category: Misc

Unlock Details

Perform a landing roll by unlocking the Igan Roll skill in the Way of the Shinobi. This costs one Mastery Point and is required before the roll is possible. Once unlocked, jump from a height that would normally cause fall damage and press Circle just before hitting the ground. If timed correctly, Naoe will roll on impact and avoid damage. Do not jump from extreme heights, since the roll will not save you from lethal falls. Find a safe drop, time the input, and the trophy unlocks immediately.

Story

Trophy: A New League Rises

Complete Act 1 of the main story.

Type: Bronze

Category: Story

Unlock Details

This unlocks after completing Act 1 which focuses heavily on Naoe’s story and building your early network. You will go through Kuji-kiri meditations, recruit the blacksmith through Tomiko, and eliminate key targets like Wakasa and Wada Koretake. The act wraps up with a major moment involving Oda Nobunaga, so just follow the main objectives and enjoy the ride.

Trophy: An Oath Fulfilled

Complete Act 2 of the main story.

Type: Bronze

Category: Story

Unlock Details

This unlocks after finishing Act 2 where both Naoe and Yasuke’s stories expand and the target list grows a lot. You will eliminate several major figures including Duarte de Melo while uncovering more about Naoe’s past. It is a longer stretch of the game, so take your time and keep your gear upgraded to avoid hitting any walls.

Trophy: Epilogue

Complete the Epilogue.

Type: Gold

Category: Story

Unlock Details

This unlocks after finishing the final stretch of the game where all remaining story threads are wrapped up. You will dive deeper into Naoe’s past, finish off the last Templar targets, and close out several character arcs including Junjiro. This is more of a narrative payoff, so enjoy it because you are basically at the finish line.

Trophy: Fall of the Shinbakufu

Complete Act 3 of the main story.

Type: Bronze

Category: Story

Unlock Details

This unlocks after finishing Act 3 which wraps up several major storylines and pushes you toward the endgame. You will uncover more about the Kakushiba ikki, eliminate another Templar target, and deal with key figures like Akechi Mitsuhide and Ashikaga Yoshiaki. Just stay focused on main objectives and keep your gear upgraded since fights start getting tougher here.

Trophy: Prologue

Complete the Prologue.

Type: Bronze

Category: Story

Unlock Details

This unlocks after finishing the opening sequence where you learn the core mechanics and get introduced to Naoe and Yasuke. You will also take down Ido Yoshihiro here, which kicks off the Shinbakufu storyline. Just follow the story and use this time to get comfortable with stealth and combat because the game builds directly from what you learn here.

Trophy: Sole Sanctum

Unlock the Hideout.

Type: Bronze

Category: Story

Unlock Details

This unlocks during Act 1 as part of the main quest From Spark to Flame when you build your first structure in the Hideout. It is required for story progression, so you cannot miss it. Just follow the main objectives and you will be guided through the process. You can gather building resources through contracts and general exploration, but for this trophy the game gives you everything you need. It is basically your introduction to the Hideout system, so expect to spend more time here later.

Trophy: The Eager Assassin

Meet Yagoro.

Type: Bronze

Category: Story

Unlock Details

You will meet Yagoro during the A Blade in the Dark side quest in Harima at Engyoji, specifically around Mitsunodo Hall and Maniden Hall. When you first arrive, investigate the dead body near the stairs that was clearly killed with a Hidden Blade, which starts the chain leading to him. Follow the clues and you will eventually track him down and trigger the meeting. This is a nice throwback moment for Assassin fans, so enjoy it. Yagoro plays into future side quests as well, and his background ties closely to classic assassin themes.

Trophy: The Ronin

Meet Ibuki.

Type: Bronze

Category: Story

Unlock Details

You will meet Ibuki during the Ambush Interrupted side quest in Iga at Kashiwara Village. When you arrive, you will see villagers gathered in distress while a ronin defends them from a daimyo soldier, which naturally pulls you into the situation. Help resolve the encounter and you will meet Ibuki, unlocking the trophy. He has a strong samurai vibe and becomes part of later side content, so this is just your first interaction. The encounter itself is straightforward, so jump in and help out without overthinking it.

Trophy: The Sharpshooter

Meet Katsuhime.

Type: Bronze

Category: Story

Unlock Details

You will meet Katsuhime during Akechi Kagemitsu’s quest path after completing Against the Koga-ryu. To progress, speak with Shotei in The Shimmering Fields and help him locate his daughter, which leads directly to your encounter with her. Once the quest wraps up, the trophy will unlock. She does not immediately agree to help you, which makes this interaction a bit more interesting than most. Keep following her related quests afterward since she becomes more relevant later on.

Trophy: The Thief

Meet Gennojo.

Type: Bronze

Category: Story

Unlock Details

You will meet Gennojo during Ise Sadaoki’s quest path when you are tasked with finding a missing letter. Head to the Bamboo Grove where he is holding it, and you will be forced into a duel before he escapes. After that, return the letter to the messenger and have it read to complete the objective and unlock the trophy. Gennojo shows up again later in side content, so this is just your introduction to him. The duel is straightforward, so do not overthink it and just play it safe if you are still getting used to combat timing.

Trophy: The Toxin Master

Meet Oni-yuri.

Type: Bronze

Category: Story

Unlock Details

You will meet Oni-yuri during the Sweet Lies side quest in Wakasa at Tsuruga Sea Port near the Tsuruga Kakurega. When you arrive, look for a scene under a large tree where a young girl is arguing with poisoned pirates, which triggers the encounter. Approach the situation and follow the quest to officially meet her and unlock the trophy. She becomes more important later through her own side quests, so this is just the introduction. Pay attention to her abilities since she brings a unique poison-focused playstyle that can actually make certain combat trophies easier.

Trophy: The Warrior Monk

Meet Yaya.

Type: Bronze

Category: Story

Unlock Details

You will meet Yaya during Wada Koretake’s quest path starting with The Fatherless Monk in Izumi Settsu. Head to the Izumi Coast and speak with Kyonyo, who is dealing with Koretake’s influence, then follow the quest until Yaya appears near the end to assist you. Just stick to the main objectives here and the meeting happens naturally. She shows up again later, so this is only your introduction. She has a strong presence in this storyline, so enjoy the moment because it is one of the cooler character entrances.

Assassin’s Creed Shadows Walkthrough, Trophy Guide & Collectibles | Gami