Gami
Big Walk cover
Big Walk
Developer:House House
Publisher:Panic
Platform:PS5
Genre:Action Adventure, Exploration

Get lost with friends in a huge cooperative adventure built around teamwork, exploration, puzzles, and communication. Wander the island, solve strange challenges, use ridiculous tools, and somehow keep the group together long enough to reach the end.

Main Story15 Hrs
Platinum20 Hrs
Difficulty4/10
Playthroughs1 Playthrough
Platinum1
Gold10
Silver2
Bronze0

Big Walk Trophy Roadmap

EARLY GAME

For your first run, the best way to experience Big Walk is to go in mostly blind and explore with your friends. Around 90% of the trophy list can be handled naturally during this stage, so focus on wandering, solving puzzles, completing the main towers, and enjoying the chaos instead of worrying about a strict checklist.

Make sure you eventually equip both a backpack and something on your hip for Big Pack and Big Help. As you explore, you should also naturally unlock trophies tied to major landmarks and transportation, including Big View, Big Sit, Big Ride, Big Tunnel, and Big Climb.

There is no required puzzle order. Each tower has enough nearby puzzles that different groups may progress in completely different ways, so do not worry if your route looks nothing like someone else's. That freedom is a big part of the game.

MID GAME

As more towers are completed, the world becomes easier to navigate and several important routes and transportation options open up. Keep exploring naturally and finish enough puzzles to complete all of the main towers.

One useful tool is the TV found near the green tower. It displays your coordinates and can be placed on another player's backpack, making navigation much easier once you understand how the map's X and Y axes work. It is especially helpful if your group starts getting lost while hunting specific puzzle locations.

You are encouraged to use Big Walk's in-game voice chat because communication is part of how the game is designed. Using Discord or talking outside the game can make some puzzles much easier, but if this is your first playthrough, the in-game microphones make the whole adventure considerably more entertaining. Sometimes being slightly confused together is half the game.

LATE GAME

Once the main towers are finished, head toward the large square opening in the green wall. Continue through this area and complete the relatively simple puzzles surrounding the giant black circle.

Passing through the final section will lead to the game's first ending and unlock Big Walk. You should also have most of the miscellaneous trophies finished by this point if you explored thoroughly during your journey.

After seeing the first ending, you can re-enter the world with your friends. Seven additional purple puzzles will now appear on the map model inside the map room, filling in the previously empty southern mountain range. Complete these seven puzzles along with any remaining puzzles needed for full completion.

The resulting bulbs must be delivered to a special room containing 15 bulb slots. An easy route to this area is through the unlockable path to the left of the map room, which leads toward a green structure. Once all 15 bulbs are placed, you will receive the key needed to access the true ending and unlock Big Game.

TROPHY CLEANUP AND EXTRA TIPS

If you are missing red bulb puzzles near the end, do not wander around the entire map hoping to stumble across them. The map room and the coordinate TV are your best tools for tracking down anything you missed.

Look at the map model and search for red bulb locations that do not have a flag above them. Compare their positions against the paper map, then use the coordinate markings along the edges to estimate where each missing puzzle should be. The TV shows your current coordinates, so once you have the first couple of numbers for both axes, you can travel to the general area and search for the structure containing the bulb.

Puzzle buildings usually stand out once you are nearby, although finding them at night can make things more annoying than they need to be. If visibility becomes a problem, come back when the area is easier to read rather than turning the hunt into an accidental hiking simulator.

Big Walk also has a form of partial autopop through shared worlds. Joining a world where major progress has already been completed can allow you to quickly earn transportation trophies by simply using the unlocked rides, and both ending trophies can be earned by entering their completed areas and watching the associated cutscenes. This can reduce the Platinum dramatically, but for a first playthrough, experiencing the puzzles normally with friends is the much better way to see what the game is actually about.

Big Walk Trophy Roadmap | Gami