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Elden Ring

Developer:FromSoftware
Publisher:Bandai Namco
Platform:PS5
Genre:RPG

Elden Ring is a massive open world action RPG filled with brutal boss fights, deep character builds, hidden secrets, and unforgettable exploration across the Lands Between.

Main Story50 Hrs
Platinum50 Hrs
Difficulty6/10
Playthroughs1 Run
Platinum trophy
Platinum1
Gold trophy
Gold6
Silver trophy
Silver4
Bronze trophy
Bronze31

Elden Ring Trophy Guide

42 Trophies | 1 Platinum

Platinum

Trophy: Elden Lord

Become the Elden Lord.

Type: Platinum

Unlock Details

Finish the game and select the Elden Lord ending.

Missable

Trophy: Legendary Armaments

Acquire all legendary armaments.

Type: Gold

Category: Missable

Unlock Details

You need to collect all nine legendary weapons in the game. Most of them are obtained through normal exploration or boss fights, but one of them can be missed if you progress too far. The only weapon you absolutely need to watch for is the Bolt of Gransax in Leyndell. Grab it before burning the Erdtree. Once the city changes the spear disappears for the rest of the playthrough. If you forget it you will have to pick it up in New Game Plus, so do yourself a favor and grab it while Leyndell still looks normal. The Grafted Blade Greatsword drops from Leonine Misbegotten at Castle Morne in the Weeping Peninsula. Clear the castle and defeat the boss to claim it. The Sword of Night and Flame is inside Caria Manor in Liurnia. From the upper level grace you can reach the rooftops and carefully drop down to a lower section that leads to a chest. Take your time with the jumps and you will find it without much trouble. The Ruins Greatsword comes from Redmane Castle in Caelid. If you arrive before the Radahn Festival you will fight a Misbegotten Warrior and a Crucible Knight together. Win the fight and the weapon is yours. If the festival has already started you can talk to the announcer to return the castle to its normal state and trigger the fight. Marais Executioner's Sword is dropped by Elemer of the Briar in the Shaded Castle on the Altus Plateau. He hits hard but the fight is fair once you learn the timing of his attacks. The Dark Moon Greatsword is rewarded at the end of Ranni’s questline at the Cathedral of Manus Celes. If you are going for the Age of the Stars ending you will naturally get this along the way. The Bolt of Gransax can be found in Leyndell on the giant spear stuck in the dead dragon. Reach the area near the Godfrey encounter and drop down to the lower ledge. From there you can walk up the spear and pick it up. Just remember to do this before burning the Erdtree. The Eclipse Shotel is located in Castle Sol. Progress through the castle and you will find it in the Church of the Eclipse. Survive the area and the weapon is yours. Devourer's Scepter can be obtained from Knight Bernahl. You can kill him early at the Warmaster's Shack if you want the weapon immediately. The intended method is to complete his Volcano Manor contracts so he later invades you in Crumbling Farum Azula near the Great Bridge grace. Defeat him there to receive it. Just make sure you do this before defeating Maliketh. The Golden Order Greatsword is found in the Cave of the Forlorn near the frozen river southeast of Ordina. Clear the dungeon and defeat the Misbegotten boss at the end to claim it. Once all nine weapons are in your inventory the trophy will unlock. It looks like a long checklist, but if you remember the Bolt of Gransax the rest will come together naturally during your playthrough.

Video Guide: https://www.youtube.com/embed/1UWsi0LY4G8

Collectible

Trophy: God Slaying Armament

Upgrade any armament to its highest stage.

Type: Silver

Category: Collectible

Unlock Details

Fully upgrade any weapon to its maximum level. You only need to do this once, so just pick a weapon you enjoy using and stick with it. There are two upgrade paths in the game. Standard weapons use Smithing Stones and go up to +25. Special or boss weapons use Somber Smithing Stones and go up to +10. Either option works for the trophy. The easiest route is usually a somber weapon since it requires fewer upgrades and each level uses only one stone. As you explore the world you will naturally find most of the materials needed. The final upgrade requires an Ancient Dragon Smithing Stone or a Somber Ancient Dragon Smithing Stone, which appear later in the game. Once your weapon reaches +25 or +10 the trophy unlocks immediately. No special tricks here. Just commit to a weapon and keep improving it. By the end it will be hitting hard enough to make most enemies regret their life choices.

Trophy: Legendary Ashen Remains

Acquire all legendary ashen remains.

Type: Silver

Category: Collectible

Unlock Details

Collect all six legendary spirit ashes. None of these are missable, so you can pick them up whenever you reach their locations without worrying about locking yourself out. Redmane Knight Ogha is obtained after defeating Starscourge Radahn. From the Radahn Site of Grace head toward the northern edge of the battlefield where a small dungeon sits. Clear it and defeat the boss inside to receive the ashes. Ancient Dragon Knight Kristoff is the reward for completing Sainted Hero’s Grave on the Altus Plateau. Finish the dungeon and defeat the boss at the end to claim the summon. Lhutel the Headless comes from Tombsward Catacombs in southern Limgrave near the Minor Erdtree. Clear the catacombs and defeat the boss to earn the ashes. Cleanrot Knight Finlay is found in Elphael, Brace of the Haligtree. From the Prayer Room grace move through the nearby doorway and descend the staircases until you reach a side room guarded by knights. Defeat them and open the chest inside. Black Knife Tiche is earned in Ringleader’s Evergaol near the Moonlight Altar. You must progress far into Ranni’s questline to reach this area. Enter the Evergaol and defeat the assassin inside. The fight can be intense, but patience and good dodges will carry you through. Mimic Tear Ashes are located in Nokron near the Ancestral Woods. Use two Stonesword Keys to open the imp seal and loot the chest. The summon copies your current equipment, so try not to accidentally create a stronger version of yourself unless you enjoy chaos. Once all six ashes are in your inventory the trophy unlocks. Take your time gathering them and enjoy having some of the strongest allies in the game fighting at your side.

Video Guide: https://www.youtube.com/embed/0Ag3DOpLa3k

Trophy: Legendary Sorceries and Incantations

Acquire all legendary sorceries and incantations.

Type: Silver

Category: Collectible

Unlock Details

You need to collect all seven legendary spells in the game. None of them are missable, so you can hunt them down whenever you reach their areas without worrying about locking yourself out. Ranni’s Dark Moon is found at Chelona’s Rise on the Moonlight Altar. Progress Ranni’s questline until you reach the plateau. Activate the imp statue at the tower, then find and defeat the three giant spirit turtles nearby to break the seal. Head to the top and open the chest to claim the spell. Founding Rain of Stars is located at Heretical Rise in the Mountaintops of the Giants. From the Snow Valley Ruins Overlook grace head toward the broken bridge and walk across the invisible path leading to the tower. It feels wrong, but keep moving forward and trust the invisible floor. Comet Azur is obtained in Hermit Village on Mt. Gelmir. Defeat Demi-Human Queen Maggie and continue forward to find Sorcerer Azur sitting nearby. Speak to him and he hands over the spell without a fight. One of the rare moments in Elden Ring where nobody tries to kill you. Stars of Ruin requires you to start Sorceress Sellen’s questline. After obtaining Comet Azur, speak to Sellen at Waypoint Ruins and follow her instructions to reach Sellia Hideaway behind an illusory wall. Work through the cave and speak with Master Lusat to receive the spell. Greyoll’s Roar is unlocked by defeating the giant dragon Greyoll in Caelid near Fort Faroth. After killing the dragon, trade two Dragon Hearts at the Cathedral of Dragon Communion in Caelid to receive the incantation. Flame of the Fell God is rewarded for defeating Adan, Thief of Fire inside Malefactor’s Evergaol in Liurnia. Defeat him and the incantation is yours. Elden Stars can be found in Deeproot Depths. While crossing the massive tree roots, look for a cave filled with giant ants and follow it to a corpse holding the spell. Move carefully because those ants love surprise attacks. Once all seven spells are in your inventory the trophy unlocks. You may never cast half of them, but collecting them still counts. Knowledge is power, even if it mostly sits in your spell list.

Video Guide: https://www.youtube.com/embed/A7h8lg4aZRg

Trophy: Legendary Talismans

Acquire all legendary talismans.

Type: Silver

Category: Collectible

Unlock Details

You need to collect all eight legendary talismans in the game. None of them are missable, but most appear late in the adventure and a few are tucked away in places you might easily run past. The Dragoncrest Greatshield Talisman is found in Elphael at the Haligtree. From the Drainage Channel grace head outside onto the roots and drop down onto the rooftops below. Enter through the correct opening and defeat the pests guarding the chest. If the enemies are giving you trouble, ranged attacks make this much easier. The Godfrey Icon is rewarded for defeating the boss inside the Golden Lineage Evergaol near the Altus Plateau. Reach the Evergaol from the area behind the Grand Lift of Dectus and defeat the stronger version of Margit waiting inside. Radagon’s Soreseal is located in Fort Faroth in Caelid. Run through the fort, climb the ladder, cross the broken walkway, then drop down into the room below where the talisman sits on a corpse. You may get hit along the way, but the important thing is grabbing the loot and getting out alive. Marika’s Soreseal is also found in Elphael. From the Elphael Inner Wall grace head forward, descend the ladder, and reach the imp statue door at the end of the path. Use two Stonesword Keys to open it and collect the talisman inside. The Moon of Nokstella is obtained while progressing through Ranni’s questline in Nokstella. After defeating a group of Mimic Tears in the area you will find a chest nearby containing the talisman. The Old Lord’s Talisman is located in Crumbling Farum Azula. From the Beside the Great Bridge grace head away from the main boss route, climb down the ladder outside, and open the chest inside the small building below. Enemies patrol the area, so move carefully. The Radagon Icon can be found inside Raya Lucaria Academy. From the Debate Parlor grace head outside, turn right, climb the ladder, then jump through the nearby window. Open the chest inside the room to claim the talisman. Erdtree’s Favor +2 appears in Leyndell after the capital becomes the Ashen Capital. Return to the area near the Forbidden Lands lift and reach the sandy courtyard filled with Tree Spirits. The talisman rests on a pillar at the far end. Grab it quickly and leave unless you feel like wrestling several angry monsters. Once all eight talismans are in your inventory the trophy unlocks. At this point you have already survived most of what the Lands Between can throw at you, so collecting these should feel like a victory lap.

Video Guide: https://www.youtube.com/embed/_154OB_h5uI

Combat

Trophy: Ancestor Spirit

Defeat the Ancestor Spirit.

Type: Bronze

Category: Combat

Unlock Details

Defeat the Ancestor Spirit in Nokron. This is an optional boss unlocked by lighting all eight nearby braziers. You can track your progress by checking how many flames are lit on the staircase in the area. The fight itself is calm and readable. Stay close and attack from underneath to avoid most horn swipes. When the spirit leaps into the air and begins a sequence of jumps, dodge as it slams down rather than when it launches. Avoid standing in the glowing frost on the ground, as it drains health quickly. If it performs a wide aerial frost dance, sprint away until the attack ends. Be careful lingering behind it, as it can kick hard with its rear legs. This encounter rewards patience and awareness rather than aggression. Take your time, enjoy the atmosphere, and when the spirit falls, the trophy unlocks quietly.

Video Guide: https://www.youtube.com/embed/v6UQOOCc8Vs

Trophy: Astel, Naturalborn of the Void

Defeat Astel, Naturalborn of the Void.

Type: Bronze

Category: Combat

Unlock Details

Defeat Astel during Ranni’s questline. This boss is optional, but required for the Age of the Stars ending. Astel is found beyond the Lake of Rot. From the Grand Cloister, ride the coffin near the temple to reach his arena. The fight looks intimidating, but most of his attacks are easier to manage than they appear. Stay mid-range and watch his hands and tail. If he charges energy in his hands, prepare to dodge the incoming shockwave. His tail smashes are telegraphed by a clear bend, so roll as it drops. When he swipes with his claws, dodge toward him or circle to his side to stay safe. If he teleports away, expect a follow-up laser or tail attack. Be ready to react rather than chase blindly. When he summons meteors at lower health, close the distance quickly. Standing near his front can completely avoid the barrage and gives you a long damage window. This fight is about awareness, not speed. Keep your camera steady, respond to his tells, and the cosmic horror goes down cleanly. When Astel falls, the trophy unlocks and the stars are back within reach.

Video Guide: https://www.youtube.com/embed/KvwO4j2Y1oU

Trophy: Commander Niall

Defeat Commander Niall.

Type: Bronze

Category: Combat

Unlock Details

Defeat Commander Niall at Castle Sol in the Mountaintops of the Giants. This is an optional fight, but required to access the Haligtree. When the fight begins, Niall summons two knights and hangs back. Do not rush him. Deal with the knights first. Spirit Ashes help a lot here by splitting their attention, making it much easier to isolate and defeat them one at a time. Kite them away from Niall so he cannot buff them. Once the knights are down, phase two becomes a clean one-on-one. Niall’s frost sweeps have long wind-ups and huge range, so create distance when he starts spinning his spear. If he commits to a full frost combo, back away until the final slam finishes before re-engaging. At close range, watch for his lightning kick and airborne slam. Both hit extremely hard but have clear tells. Dodge just before impact and punish the recovery. This fight is more about control than damage. Clear the adds calmly, respect his big attacks, and finish it cleanly. When Niall falls, the trophy unlocks and the path forward opens.

Video Guide: https://www.youtube.com/embed/sI8UFVUh-hw

Trophy: Dragonkin Soldier of Nokstella

Defeat the Dragonkin Soldier of Nokstella.

Type: Bronze

Category: Combat

Unlock Details

Defeat the Dragonkin Soldier of Nokstella in Nokron, the Eternal City. This boss is optional and found at the end of the underground tunnel system. The fight has a single phase and a limited moveset. Stay close and attack from underneath him whenever possible. Most of his wide melee swings will miss if you position yourself near his legs, giving you safe damage windows. If he slams his hands into the ground, roll away as the impact lands. When he begins charging lightning and frost, create distance immediately. The explosion has a large radius and hurts badly, but the wind-up is long and very obvious. After the charge, his attacks gain elemental damage and become more dangerous, so play more cautiously until the effect wears off. Stay patient, keep to his legs, and reset when he powers up. This is a clean, controlled fight. Once he goes down, the trophy unlocks and Nokron’s depths lose one of their biggest threats.

Video Guide: https://www.youtube.com/embed/wr4JDIHFJpI

Trophy: Dragonlord Placidusax

Defeat Dragonlord Placidusax.

Type: Gold

Category: Combat

Unlock Details

Defeat Dragonlord Placidusax in Crumbling Farum Azula. This boss is optional and hidden near the great maelstrom. To reach him, find the spot near the floating platforms close to the tornado and lie down where the prompt appears. You will be transported to the arena. You can fight him as soon as Farum Azula is available or return later when you are stronger. Placidusax hits extremely hard, but most of his attacks reward calm positioning. Stay near his sides or underneath him to avoid many claw swipes and bites. When red lightning begins striking the ground, keep moving and avoid standing in glowing patches. His golden fire breath is safest to punish by staying close to his body rather than running away. When he vanishes and reappears with lightning claws, keep your camera moving and dodge sideways at the last moment. Do not panic roll. His massive lightning explosion has a long wind-up, giving you plenty of time to sprint far away before it detonates. This fight looks overwhelming, but it is about awareness more than speed. A strong Spirit Ash helps take pressure off you, and steady damage wins the war. When Placidusax finally falls, the trophy unlocks and you can honestly say you slew a god from another age. That one counts.

Video Guide: https://www.youtube.com/embed/wKjP6luWgLw

Trophy: Elemer of the Briar

Defeat Elemer of the Briar.

Type: Bronze

Category: Combat

Unlock Details

Defeat Elemer of the Briar in the Shaded Castle on the Altus Plateau. This is an optional one-on-one fight that rewards patience and spacing. Elemer fights like a Bell Bearing Hunter and punishes distance. Stay close to him whenever possible. Most of his deadliest attacks are designed to catch players who back away. His standard sword swings are slow and clearly telegraphed. Dodge through them and counter once the combo ends. If he reaches for his shield, be ready to roll as it slams down and creates a shockwave. When his hand glows red, he is about to grab. Move behind him or dodge sideways immediately. The spinning magical blade attack is extremely dangerous. If you see the long charge, get out of range fast. The wide sweeping blade attacks only happen at distance, so staying close prevents them entirely. His shoulder charge is fast but easy to avoid with a sideways dodge. This fight becomes much easier once you commit to staying in his space. Control the distance, respect the grab, and finish it cleanly. When Elemer falls, the trophy unlocks and the Shaded Castle is cleared.

Video Guide: https://www.youtube.com/embed/Y6_Rc0lqllw

Trophy: Godskin Noble

Defeat the Godskin Noble.

Type: Bronze

Category: Combat

Unlock Details

Defeat the Godskin Noble at the Temple of Eiglay in Volcano Manor. This is an optional boss, but required for progressing deeper into the area. The Noble is slow but extremely dangerous up close. His rapier attacks hit hard and his thrusting combo can stun-lock you if you are caught, so avoid standing directly in front of him for long. When he inflates his belly or leaps for a slam, dodge away and reset. The most dangerous move is his rolling attack. When he begins to tip over, use the pillars in the room to block his path and let the roll burn out. Do not try to outrun it in open space. When he surrounds himself with black flame, stop attacking and wait it out. Forcing damage during this only leads to mistakes. His fireballs apply lingering damage, so dodge sideways and avoid standing in the flame left behind. This fight is about spacing and discipline. Control the room, respect the roll, and take your time. When the Noble falls, the trophy unlocks and Volcano Manor loosens its grip.

Video Guide: https://www.youtube.com/embed/DT_FBpQlPgQ

Trophy: Leonine Misbegotten

Defeat Leonine Misbegotten.

Type: Bronze

Category: Combat

Unlock Details

Defeat the Leonine Misbegotten at the end of Castle Morne in the Weeping Peninsula. This is an optional early-game boss. Leonine is extremely aggressive and rarely gives you breathing room. Most of his damage comes from fast melee combos, so resist the urge to trade hits. Let his flurries finish, then step in for one or two attacks before backing off. When he leaps into the air, dodge as he comes down rather than when he jumps. Staying calm here makes a big difference. Circling to his side or back helps avoid the worst of his swings and keeps you safer than backing straight away. This fight rewards patience and restraint. Do not rush it. Once Leonine falls, the trophy unlocks and Castle Morne finally falls silent.

Video Guide: https://www.youtube.com/embed/C_1OjdPNqPk

Trophy: Lichdragon Fortissax

Defeat Lichdragon Fortissax.

Type: Bronze

Category: Combat

Unlock Details

Defeat Lichdragon Fortissax. This is an optional boss tied to Fia’s quest and the Age of the Duskborn ending. To unlock the fight, you must obtain the Cursemark of Death from the inverted Carian Study Hall during Ranni’s quest. Later, after burning the Erdtree and returning from Farum Azula, find Fia at the Prince of Death’s Throne. Speak with her repeatedly, reloading the area until you are given the option to enter her dream. Choosing this starts the boss fight. Fortissax is a single-phase dragon battle focused on lightning pressure. Stay close to his legs and body whenever possible. This avoids many of his claw swipes and makes his attacks easier to read. When he takes flight and calls down waves of lightning, dodge through the surge rather than away from it. If he dives from the air, roll at the last moment as he lands. When he charges his claws with lightning and slams the ground, move under him to stay safe. His fire breath leaves him wide open from behind, giving you a long damage window if you reposition quickly. This fight rewards steady positioning over aggression. Keep your footing, avoid the lightning, and chip him down safely. When Fortissax falls, the trophy unlocks and the path to one of the game’s darkest endings is secured.

Video Guide: https://www.youtube.com/embed/Frt_1jKI37s

Trophy: Loretta, Knight of the Haligtree

Defeat Loretta, Knight of the Haligtree.

Type: Bronze

Category: Combat

Unlock Details

Defeat Loretta in the Haligtree. This is an optional fight and a tougher version of her earlier encounter. Loretta mixes ranged magic with quick polearm attacks, but she leaves frequent openings. Stay mobile and punish during her recovery windows. She can be staggered and poise broken, so steady pressure pays off. When she summons glintstone daggers, sprint hard to the side or roll through them as they fire. Her standard glintstone shots are easy to strafe. The upgraded magic bow that fires three arrows is her most dangerous attack. Dodge through it or roll twice to the side to avoid both the arrows and the impact zone. At close range, her lunges and slashes are fast but predictable. Dodge sideways, land a few hits, and back off before she casts again. This fight rewards confidence without recklessness. Control the pace, break her stance when you can, and finish it cleanly. When Loretta falls, the trophy unlocks and the path deeper into the Haligtree opens.

Video Guide: https://www.youtube.com/embed/49_QDn98mkQ

Trophy: Magma Wyrm Makar

Defeat Magma Wyrm Makar.

Type: Bronze

Category: Combat

Unlock Details

Defeat Magma Wyrm Makar near the Ruin-Strewn Precipice in northern Liurnia. This is an optional boss and a common gatekeeper on the way to Mt. Gelmir. This fight is all about positioning. Stay to his sides or behind him to avoid being trapped in front of the magma. If he charges forward, dodge sideways to avoid the trample and reposition quickly. When he spews lava or breathes fire, create distance and wait for the ground to clear before re-engaging. Standing in magma drains health fast, so do not try to trade damage here. His sword slams and magma-infused attacks have clear wind-ups. Roll away as the weapon comes down, then punish during the recovery. Take the fight slow and keep the arena clear of lava as much as possible. Once the wyrm falls, the trophy unlocks and the path up the mountain opens.

Video Guide: https://www.youtube.com/embed/1DAmE7BY1O8

Trophy: Mimic Tear

Defeat the Mimic Tear.

Type: Bronze

Category: Combat

Unlock Details

Defeat the Mimic Tear in Nokron, the Eternal City. This is an optional boss found behind a fog gate in the ruins. The Mimic copies your current loadout exactly, including weapons, armor, spells, and items. If you want the easiest possible win, unequip everything before entering the fog gate. Once the Mimic spawns as an unarmed version of you, re-equip your gear and finish the fight. It works, and the game allows it. If you choose to fight it normally, remember that it only does what you can do. Any weakness in your build is also its weakness. Bait attacks you know well and punish accordingly. This is more of a mirror than a boss fight. Win with preparation, not brute force. When the Mimic falls, the trophy unlocks and Nokron lets you pass.

Video Guide: https://www.youtube.com/embed/bppeklQ9o8o

Trophy: Mohg the Omen

Defeat Mohg the Omen.

Type: Bronze

Category: Combat

Unlock Details

Defeat Mohg, the Omen in the Cathedral of the Forsaken beneath Leyndell. This fight is optional, but required if you are pursuing the Lord of Frenzied Flame ending. Mohg’s moveset here mirrors the first phase of Mohg, Lord of Blood, but at a slower pace. His spear slams and sweeps have long reach, so dodge sideways rather than backward to stay in control of spacing. Avoid standing in the blood fire he throws on the ground, as it lingers and drains health quickly. When he chains spear combos together, let the full sequence finish before attacking. His explosive claw swipes are dangerous and often followed immediately by a spear thrust, so be ready to dodge twice in quick succession if you are close. This fight rewards patience and clean positioning. Keep your distance, wait for his openings, and do not rush damage. When Mohg falls, the trophy unlocks and the path beneath the capital reveals its true purpose.

Video Guide: https://www.youtube.com/embed/SAaKed-ABWg

Trophy: Regal Ancestor Spirit

Defeat the Regal Ancestor Spirit.

Type: Bronze

Category: Combat

Unlock Details

Defeat the Regal Ancestor Spirit in Nokron. This boss is optional and unlocked by a simple setup. Before the fight, light all six nearby braziers and defeat the glowing singer enemies in the Ancestral Woods. You can check your progress by looking at the lit braziers on the staircase in front of the spirit’s remains. Once all are lit, the boss becomes available. The fight itself is calm compared to most encounters. Stay close and attack from underneath to avoid his horn swipes. When he leaps into the air and begins a sequence of jumps, dodge at the moment he slams down. His frost breath and frost trails linger, so avoid standing in glowing areas on the ground. If he performs a wide aerial frost dance, sprint away until it ends. Watch your positioning behind him, as he can kick hard if you linger too long. This is a patience fight with clear tells and generous openings. Take your time, enjoy the atmosphere, and when the spirit falls, the trophy unlocks quietly.

Video Guide: https://www.youtube.com/embed/kNbsFunlCmc

Trophy: Royal Knight Loretta

Defeat Royal Knight Loretta.

Type: Bronze

Category: Combat

Unlock Details

Defeat Royal Knight Loretta at Caria Manor in Liurnia. This is an optional boss guarding access to the manor’s upper grounds. Loretta fights entirely on horseback and mixes magic with long polearm attacks. Stay mobile and focus on her casting windows. When she summons glintstone daggers, sprint sideways or roll through them as they fire. Her basic magic shots are easy to strafe if you keep moving. The magic bow attack has a long wind-up but hits very hard. Dodge through it or roll twice to the side to avoid both the arrow and the impact zone. Do not try to tank it. At close range, her lunges and slashes are predictable. Dodge sideways, land a hit or two, then reset. Heavy attacks can stagger her and damage the horse, creating safe openings. This fight rewards clean movement and patience. Control the pace, avoid the magic, and Loretta goes down smoothly. When she falls, the trophy unlocks and the manor opens up.

Video Guide: https://www.youtube.com/embed/iszw73C7Jew

Trophy: Shardbearer Malenia

Defeat Malenia, Blade of Miquella.

Type: Gold

Category: Combat

Unlock Details

Defeat Malenia, Blade of Miquella at the base of the Haligtree. This fight is optional, but it is widely considered the hardest boss in the game. To reach her, you must access the Haligtree. Obtain the first half of the secret medallion from the hidden NPC in the Village of the Albinaurics, revealed by striking the suspicious pot. The second half is found in Castle Sol after defeating Commander Niall. Use the secret medallion at the Grand Lift of Rold to reach the Hidden Path to the Haligtree, progress through Ordina, Liturgical Town, and fight your way down to Malenia. In phase one, Malenia is extremely fast and heals whenever she hits you, even through blocks. Most of her standard slashes are cleanly dodgeable if you stay calm and circle her. The biggest threat is Waterfowl Dance. When she leaps into the air and pauses, create distance immediately. Back away, dodge through the final flurry, or block with a strong shield setup if needed. Do not panic roll. That is how she wins. Phase two begins with a scarlet rot dive bomb. Sprint away as soon as it starts, then re-engage after the explosion. She becomes more aggressive and gains clone attacks that cover large areas. Keep your spacing tight, dodge deliberately, and only punish after her longer animations. Short windows, clean hits, reset. This fight demands patience and acceptance. You will die. Probably a lot. That is normal here. Stay focused, take breaks if needed, and remember that every attempt makes you better. When she finally falls, the trophy unlocks and you earn one of the most respected victories in the game.

Video Guide: https://www.youtube.com/embed/dnfe-vYRjOc

Trophy: Shardbearer Mohg

Defeat Mohg, Lord of Blood.

Type: Bronze

Category: Combat

Unlock Details

Defeat Mohg, Lord of Blood in Mohgwyn Palace. This fight is optional, but required for certain late game progression and trophies. You can reach Mohgwyn Palace through the blood-soaked teleporter in the Consecrated Snowfield after accessing the secret Haligtree route. From there, push through the area until you reach Mohg at the end. In the first phase, Mohg is deliberate and slow. His spear slams and sweeps are easy to read and can be dodged sideways. Avoid standing in the blood he throws on the ground, as it ignites and quickly drains health. As the fight goes on, he will mark you with blood rings. This is normal and unavoidable. When he begins chanting and triggers Nihil, he drains your health multiple times and enters phase two. Use healing during the drain to survive it cleanly. Afterward, the fight speeds up. In phase two, Mohg becomes far more aggressive. His lunging spear dives cover huge distances, but the timing is consistent and can be rolled through just before impact. When blood rain appears, create space and let it end before re-engaging. This fight is about control, not panic. Stay calm, manage the blood effects, and keep your dodges clean. When Mohg falls, the trophy unlocks and the nightmare beneath the snow finally ends.

Video Guide: https://www.youtube.com/embed/wrNyLUGovb0

Trophy: Valiant Gargoyles

Defeat the Valiant Gargoyles.

Type: Bronze

Category: Combat

Unlock Details

Defeat the Valiant Gargoyles at the Great Waterfall Basin in Nokron. This is an optional fight and one of the tougher duo encounters early on. The fight starts with a single gargoyle using a halberd and sword. Stay close and attack from underneath whenever possible to avoid its air slashes and poison breath. Most of its wide swings are easier to deal with when you hug its legs rather than backing away. Watch for ground slams and aerial dives and dodge as it comes down. Once the first gargoyle drops to around half health, the second one joins the fight. This is the dangerous part. Use Spirit Ashes to split their attention and keep them from pressuring you at the same time. Try to focus damage on one gargoyle and avoid getting caught between them. The twinblade gargoyle’s spinning attack is extremely lethal. When it starts, create distance immediately and reposition before re-engaging. Pillars and spacing are your best tools here. This fight is chaotic by design. Stay patient, control the arena, and take it one step at a time. When both gargoyles fall, the trophy unlocks and Nokron finally opens the way forward.

Video Guide: https://www.youtube.com/embed/LeO0V0CSuFI

Ending

Trophy: Age of the Stars

Achieve the Age of the Stars ending.

Type: Gold

Category: Ending

Unlock Details

Achieve the Age of the Stars ending by completing Ranni’s questline. Begin by meeting Ranni at Ranni’s Rise after defeating Radahn. Agree to serve her and exhaust her dialogue, then speak to her allies before leaving. Enter Nokron through the crater created by Radahn’s fall and retrieve the Fingerslayer Blade. Return it to Ranni to receive the Carian Inverted Statue. Use the statue in the Carian Study Hall to invert the tower and obtain the Cursemark of Death. Return to the Three Sisters area and use the portal at Renna’s Rise to reach Ainsel River. Pick up the miniature Ranni, rest, and speak to it repeatedly until the quest advances. Defeat the Baleful Shadow in Nokstella to obtain the Discarded Palace Key. Continue onward, cross the Lake of Rot, and defeat Astel, Naturalborn of the Void. Use the key to open the chest near Rennala and obtain the Dark Moon Ring. Return to Astel’s arena, take the lift to the Moonlight Altar, and place the ring on Ranni’s finger. You will receive the Dark Moon Greatsword and complete her quest. After defeating the final boss, do not touch the fractured statue. Instead, use the blue summon sign to call Ranni. Watch the cutscene and the trophy unlocks. A quiet ending, earned the hard way.

Video Guide: https://www.youtube.com/embed/L8-uHaH7TSg

Trophy: Elden Lord

Achieve the Elden Lord ending.

Type: Gold

Category: Ending

Unlock Details

Achieve the Elden Lord ending. This is the default ending earned by completing the game normally. After defeating the final boss, approach the fractured statue and choose Mend the Elden Ring. Watch the ending cutscene and the trophy unlocks. No special quest requirements are needed for this ending. If you avoided locking yourself into another ending, this will be your natural conclusion. One throne claimed. Journey complete.

Video Guide: https://www.youtube.com/embed/JGu55ZgZ4Nw

Trophy: Lord of Frenzied Flame

Achieve the Lord of Frenzied Flame ending.

Type: Gold

Category: Ending

Unlock Details

Achieve the Lord of Frenzied Flame ending. This ending permanently locks out all others once activated. After reaching Leyndell, make your way into the Subterranean Shunning-Grounds by dropping into the well inside the capital. Navigate through the tunnels until you reach the Cathedral of the Forsaken and defeat Mohg, the Omen. Behind the altar in the boss room is a hidden passage. Strike or roll into it to reveal a platforming path downward. Carefully descend by jumping between the protruding coffins until you reach the bottom room with a sealed door. Remove all armor and interact with the door to inherit the Frenzied Flame. This brands your character and commits you to this ending. After defeating the final boss, approach the fractured statue and choose Become the Lord of Frenzied Flame. Watch the cutscene and the trophy unlocks. No throne. No order. Just chaos, embraced.

Video Guide: https://www.youtube.com/embed/qpWbrWM0pcE

Misc

Trophy: Roundtable Hold

Arrive at the Roundtable Hold.

Type: Bronze

Category: Misc

Unlock Details

Arrive at the Roundtable Hold. This trophy unlocks naturally through story progression and is nearly impossible to miss. The most common way is by resting at Sites of Grace as you progress. After defeating Godrick or clearing several early bosses, Melina will speak to you and offer to take you to the Roundtable Hold. Accept her offer and the trophy unlocks as soon as you arrive. You can also reach it earlier by using the teleporter behind the Third Church of Marika to reach Caelid. Rest at any Site of Grace there and Melina will appear and offer the same invitation. No tricks here. This is the game officially opening its doors. Once you arrive, the trophy unlocks and your journey properly begins.

Video Guide: https://www.youtube.com/embed/RQR0HUw4aUo

Story

Trophy: Erdtree Aflame

Use kindling to set the Erdtree aflame.

Type: Bronze

Category: Story

Unlock Details

This trophy is earned through normal story progression and cannot be missed. After reaching the Mountaintops of the Giants and defeating the Fire Giant, head to the Forge of the Giants. Do not jump into the forge. Instead, circle the rim to find the Site of Grace at the edge. Rest at the grace and speak with Melina. Accept her request to use the kindling. A cutscene will play and you will be transported to Crumbling Farum Azula. The Erdtree will begin burning shortly after. The trophy unlocks automatically during this sequence. This is the point of no return, so if there is anything you want to finish first, do it before agreeing. Once the fire is lit, the end of the journey is set in motion.

Video Guide: https://www.youtube.com/embed/fUMnDxk1ndQ

Trophy: Fire Giant

Defeat the Fire Giant.

Type: Bronze

Category: Story

Unlock Details

Defeat the Fire Giant in the Mountaintops of the Giants. This is a mandatory fight and a long one, so settle in. In the first phase, stay close to his legs. His shield slams, punches, and snow throws are slow and easy to read if you keep your camera steady. Attack the injured leg whenever possible and back off when he raises the shield or scoops the ground. Phase two begins when he destroys his own leg and starts using fire attacks. This is where patience matters. Use Torrent to manage distance and reposition quickly, especially after his rolls. When he summons fire raining from the sky or throws slow-moving fireballs, disengage and focus on survival until the attacks end. If he crouches or bends back, expect large fire areas and move away immediately. His rolling attack is deadly, so always watch his body position and avoid being directly in his path. This fight is less about reflexes and more about endurance. Stay calm, chip away safely, and do not rush the final stretch. When the Fire Giant falls, the trophy unlocks and the road to the end truly begins.

Video Guide: https://www.youtube.com/embed/DJXELNJQurA

Trophy: Godfrey, First Elden Lord

Defeat Godfrey, First Elden Lord.

Type: Bronze

Category: Story

Unlock Details

Defeat the golden spirit of Godfrey in the Erdtree Sanctuary. This is a mandatory encounter before facing Morgott. This version of Godfrey is much slower and more forgiving than his later form. His axe swings are wide and clearly telegraphed, making them easy to dodge with calm timing. Roll as the attack comes down, not when it starts. Watch for his stomps, as they send shockwaves across the ground and can combo into follow-up attacks. Dodge sideways or jump back to avoid the impact. When he rushes forward, be ready for either a stomp or an axe swing and respond accordingly. This fight is meant to test fundamentals rather than punish mistakes. Stay composed, dodge deliberately, and punish after each combo. When he falls, the trophy unlocks and the path to Morgott opens.

Video Guide: https://www.youtube.com/embed/ObrjdUdZ7k8

Trophy: Godskin Duo

Defeat the Godskin Duo.

Type: Bronze

Category: Story

Unlock Details

Defeat the Godskin Duo in the Dragon Temple of Crumbling Farum Azula. This is a mandatory fight and one of the most infamous encounters in the game. Both enemies share a single health bar, so any damage you deal to either one counts. The key is control, not speed. Use the pillars in the room to block attacks and separate them whenever possible. Spirit Ashes help greatly here by drawing attention and reducing pressure. Focus on one target at a time. The larger noble is slower but extremely dangerous when rolling or thrusting, so keep obstacles between you and him. The slimmer noble is faster and more aggressive, but easier to punish when isolated. Avoid getting caught between them at all costs. If the larger noble starts rolling, hide behind a pillar and let it break the momentum. When either casts black flame effects, give them space and wait it out. Rushing during these moments is how the fight snowballs against you. This encounter is about patience and survival. Take your time, manage spacing, and chip away safely. When the shared health bar is emptied, the trophy unlocks and one of the game’s most stressful roadblocks is finally behind you.

Video Guide: https://www.youtube.com/embed/0-r54PhVtFo

Trophy: Great Rune

Restore the power of a Great Rune.

Type: Bronze

Category: Story

Unlock Details

Restore the power of any Great Rune. You only need to do this once for the trophy. After defeating a Shardbearer, you receive their Great Rune, but it starts inactive. To restore it, you must visit the corresponding Divine Tower. The earliest and easiest example is Godrick’s Great Rune. After defeating Godrick, travel through Stormveil Castle to the Limgrave Tower Bridge Site of Grace. Cross the long bridge, ignore or dodge the golems, and use the teleporter at the broken section. This takes you to the Divine Tower of Limgrave. Ride the elevator to the top and interact with the rune to restore it. As soon as the Great Rune is restored, the trophy unlocks. You do not need to equip it or use a Rune Arc. Restoring it is enough. This is a simple milestone, but an important one. You just claimed real power in the Lands Between.

Video Guide: https://www.youtube.com/embed/DJjF_J1BhpM

Trophy: Hoarah Loux

Defeat Hoarah Loux.

Type: Bronze

Category: Story

Unlock Details

Defeat Hoarah Loux at the Elden Throne. This is a mandatory fight and the final obstacle before the end of the game. The first phase is against Godfrey, the First Elden Lord. His axe attacks are powerful but clearly telegraphed. When he throws the axe from the air, simply move and it will miss your previous position. His wide sweeping combos and ground slams create large shockwaves, so dodge through the initial hit and reposition behind him when possible. Watch for his stomps and delayed ground shatters, as these punish early rolls. At half health, he abandons the axe and becomes Hoarah Loux. This phase is pure aggression. He fights with grabs, slams, and earth-shattering attacks that cover massive areas. When he charges with his arms open, dodge sideways to avoid the grab. If he leaps or dives toward you, roll behind him rather than away. Staying close but mobile is often safer than backing up. His arena-wide slams and roars are deadly if mistimed, so save stamina and dodge deliberately. Attack only after his longer grab or slam animations, then reset immediately. This fight is exhausting by design. Do not rush it. Survive first, damage second. When Hoarah Loux falls, the trophy unlocks and the path to the finale opens. You are almost there.

Video Guide: https://www.youtube.com/embed/iiyVKy40kHY

Trophy: Maliketh the Black Blade

Defeat Maliketh the Black Blade.

Type: Bronze

Category: Story

Unlock Details

Defeat Maliketh in Crumbling Farum Azula. This is a mandatory fight and marks the point of no return for the capital. The first phase is against the Beast Clergyman. He is fast and aggressive, but his attacks are very readable. Stay mid-range so you can see his tells clearly. When he drags his hand into the ground, be ready to dodge the beast claw projectiles. His rock throws and dagger combos are best avoided with calm sideways rolls. Do not chase him. Let him come to you. At half health, he transforms into Maliketh and the fight becomes extremely lethal. His Black Blade attacks reduce your maximum health and apply damage over time, so getting hit even once can spiral quickly. Keep your camera on him at all times and focus on survival first. When he leaps into the air and fires blade beams, dodge sideways and resist the urge to counter immediately. His longest aerial combo looks overwhelming, but it is dodgeable with steady timing. Avoid panic rolling, save stamina, and only attack after he finishes a full sequence and lands. The windows are short, but they are there. This fight is about discipline. One mistake hurts, two usually kill you. Stay composed, accept slower progress, and reset if things go wrong. When Maliketh falls, the trophy unlocks and the world permanently changes. You made it through one of the game’s most brutal tests.

Video Guide: https://www.youtube.com/embed/RZ_BeAXkUu8

Trophy: Margit the Fell Omen

Defeat Margit, the Fell Omen.

Type: Bronze

Category: Story

Unlock Details

Defeat Margit at the gates of Stormveil Castle. This is your first mandatory boss and the game’s way of asking if you are paying attention yet. Margit hits hard, delays his attacks, and loves catching panic rolls. His wide cane swings, spear thrusts, and long wind-up slams are all very dodgeable if you wait a moment longer than feels comfortable. Rolling too early is the mistake he is designed to punish. Around half health, he begins using his golden hammer and quick dagger strikes. The hammer has huge reach and damage, so dodge sideways and reset rather than trying to trade hits. His dagger and tail swipes are fast and usually come out when you stand too close, so stay just outside his range and step in after his combos finish. Spirit Ashes help, and there is no shame in using them here. Margit is meant to teach patience, timing, and restraint. Once he falls, the trophy unlocks and Stormveil opens its doors. If this fight felt hard, that is the point. Welcome to the Lands Between.

Video Guide: https://www.youtube.com/embed/02PjeMllulQ

Trophy: Red Wolf of Radagon

Defeat the Red Wolf of Radagon.

Type: Bronze

Category: Story

Unlock Details

Defeat the Red Wolf of Radagon in Raya Lucaria Academy. This is a mandatory boss found shortly after the Schoolhouse Classroom Site of Grace. The Red Wolf is fast and evasive, especially punishing for melee builds. Stay patient and let it come to you instead of chasing it around the arena. Most of its attacks are quick but predictable once you slow the fight down. When it lunges in for bite attacks or scimitar slashes, dodge sideways rather than backward to stay in range. If it summons glintstone daggers, keep moving and roll through them as they close in. Do not stop to attack until they are gone. The divebomb scimitar slam has a clear wind-up. Time your dodge just before it lands, then punish while the wolf recovers. Shields also work well here if your stamina can handle it. This fight is about composure. Once you stop reacting and start anticipating, the wolf goes down quickly. When it falls, the trophy unlocks and the academy’s defenses start to crack.

Video Guide: https://www.youtube.com/embed/X80HUCyG9cw

Trophy: Rennala Queen of the Full Moon

Defeat Rennala, Queen of the Full Moon.

Type: Bronze

Category: Story

Unlock Details

Defeat Rennala at the Raya Lucaria Academy. This is a mandatory fight and unlocks respeccing afterward. To reach her, obtain the Glintstone Academy Key from the small island west of the academy. A dragon guards it, but you can grab the key and leave without fighting. Use the key to enter the academy and make your way to the boss. In phase one, focus on the singing scholars in the library. Three of them glow and keep Rennala protected. Kill those three to drop her shield, then unload damage while she is down. Back away before the light explosion and repeat the process until her health is gone. Phase two is a straight duel with magic pressure. When she fires a massive beam, sprint diagonally toward her to avoid it and close the gap. Her homing magic orbs can be dodged sideways or rolled through with good timing. She may summon spirits to distract you, but they disappear quickly. You can ignore them and stay aggressive if you are confident. Rennala is less about raw damage and more about staying mobile. Keep moving, punish her casting windows, and do not let the magic overwhelm you. When she falls, the trophy unlocks and the academy’s lesson is finally over.

Video Guide: https://www.youtube.com/embed/4r1wihoPGmU

Trophy: Shardbearer Godrick

Defeat Shardbearer Godrick.

Type: Bronze

Category: Story

Unlock Details

Defeat Godrick the Grafted at the end of Stormveil Castle. This is your first Shardbearer and a mandatory boss, so every player will face him sooner or later. During the first phase Godrick is slow and easy to read. His axe hits hard but most attacks are clearly telegraphed. When he spins the axe and releases wind blasts around himself, back away and wait for the final burst before moving in for a few hits. If he launches the tracking wind projectiles, dodge late and stay calm. The fight looks chaotic, but his patterns are very manageable once you watch the timing. At about half health he cuts off his arm and replaces it with a dragon head. This phase looks dramatic but it actually gives you good openings. When he breathes fire in a wide arc try to circle behind him and attack while he is stuck in the animation. If you cannot reach his back, roll through the flames or run out of range until it ends. When he repeatedly slams the ground, sprint away and wait for the final explosion before going back in. Spirit Ashes can help a lot if you are struggling. They give you breathing room and make the fight much safer while you learn his moves. Once Godrick falls the trophy unlocks and Stormveil Castle is officially behind you. Congratulations, the Lands Between only gets harder from here.

Video Guide: https://www.youtube.com/embed/_wl71myyD-k

Trophy: Shardbearer Morgott

Defeat Shardbearer Morgott.

Type: Bronze

Category: Story

Unlock Details

Defeat Morgott, the Omen King at the Elden Throne in Leyndell. This is a mandatory fight and the true test of how well you have learned the game so far. In the first phase, Morgott is fast, aggressive, and loves mixing attacks together. Watch the ground when holy blades rain from the sky and stay out of the glowing spots. His lunging stabs and spear charges hit hard and build bleed, so dodge to the side instead of backward. When he pauses and releases a burst of light, back off and let it finish before re-engaging. He frequently throws glowing knives mid-combo to catch panic rolls, so keep your dodges calm and deliberate. When the giant hammer comes out, expect wide swings and slams. Give him space until the combo ends. In phase two, he becomes much more relentless. He gains blood-infused attacks that build bleed quickly and punish mistakes. When the phase transition starts, you can safely land a few hits, but pull back before he stands up and explodes with energy. From here on, shorter attack windows are the key. Hit once or twice and reset. This fight rewards patience more than damage. Morgott wants you frustrated and rushed. Stay composed, trust your dodges, and let him wear himself out. When he falls, the trophy unlocks and you have officially proven you belong at the foot of the Erdtree.

Video Guide: https://www.youtube.com/embed/n4jHHfGAh5s

Trophy: Shardbearer Radahn

Defeat Shardbearer Radahn.

Type: Bronze

Category: Story

Unlock Details

Defeat Starscourge Radahn during the Radahn Festival in Caelid. The fight is technically optional, but it unlocks major quest progression and several important areas, so most players will take him down during a full completion run. At the start of the fight stay on horseback and use the battlefield for cover. Radahn opens with extremely powerful gravity arrows that can easily kill you. Hide behind the scattered weapon piles while moving forward and summon the NPC allies along the way. Keep resummoning them whenever they fall. They are meant to help and they do not increase the boss’s health, so let them take the pressure while you survive the approach. Once Radahn switches to melee the fight becomes more manageable. Stay mobile and attack when he focuses on the other fighters. When he begins long combo chains or gravity slams, back away and wait for the opening. One or two hits at a time is enough. Greed is the real boss here. At about half health Radahn launches into the sky. As soon as he disappears look for the incoming meteor and run as far away as possible. If you hesitate it will end the fight very quickly. After he crashes back down the battle continues with stronger gravity attacks, but the same strategy still works. Stay mounted, keep the summons active, and strike when it is safe. The fight looks chaotic but it is designed that way. Use the allies, keep moving, and stay calm. When Radahn finally falls the trophy unlocks and you can take a moment to appreciate that you just defeated one of the most legendary bosses in the Lands Between.

Video Guide: https://www.youtube.com/embed/XRgvzXEBIoI

Trophy: Shardbearer Rykard

Defeat Shardbearer Rykard.

Type: Bronze

Category: Story

Unlock Details

Defeat Rykard, Lord of Blasphemy beneath Volcano Manor. This fight is optional, but very unique and much easier than it first appears. When you enter the arena, pick up the Serpent-Hunter spear at the front of the room and use it. This weapon is designed for the fight and massively increases your damage and range. Without it, the fight is needlessly painful. In the first phase, keep your distance and use the spear’s heavy attacks to stagger him safely. Most of his sword swings and snake attacks are slow and clearly telegraphed. Dodge sideways, poke, and back off. The lava waves look dangerous, but you have plenty of time to react if you stay calm. At around half health, phase two begins and the arena gets louder and more chaotic. When flaming skulls start raining down, focus entirely on survival. Sprint, dodge when they get close, and do not try to attack until the storm ends. If he follows it with a massive magma slam, stay far to the side to avoid the explosion. This fight rewards patience over aggression. Let the spear do the work and do not panic when the screen fills with fire. When Rykard falls, the trophy unlocks and the blasphemy ends. Probably for the best.

Video Guide: https://www.youtube.com/embed/2TU3-E7rpGo

Elden Ring Trophy Guide | Gami