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Silent Hill Townfall cover
Silent Hill Townfall
Developer:Screen Burn Interactive
Publisher:KONAMI
Platform:PS5
Genre:Horror, Psychological Horror

Return to the fog-covered Scottish island of St. Amelia as Simon Ordell, a man drawn back by a troubled past. Explore in first person, evade terrifying creatures, fight when necessary, solve CRTV-driven puzzles, and uncover a psychological horror story shaped by loss and consequence.

Main Story15 Hrs
Platinum25 Hrs
Difficulty5/10
Playthroughs3 Playthroughs
Platinum1
Gold5
Silver9
Bronze22

Silent Hill Townfall Trophy Roadmap

EARLY GAME

For your first playthrough, focus on experiencing the story naturally while collecting every possible trophy-related collectible. Follow the collectible route closely, because Townfall tracks collectible progress across playthroughs and you will eventually need everything at least once.

This is also the easiest time to aim for the Abandoned ending. Kill the enemies you encounter while thoroughly exploring each area and collecting all available Clues, Documents, and other required collectibles. Townfall moves between open exploration sections and more linear sequences, so make sure you finish your searching before pushing too far into the next major area.

If you want to save yourself an extra playthrough, you can also complete Reject The Help here by avoiding manual saves after the first required one. Autosaves still work normally, so this is much easier than a traditional no-save run. Story Mode also gives you plenty of healing, which makes the attempt very manageable.

MID GAME

Once the first playthrough is complete, begin New Game+. This run is where you should work toward the Justice ending while also preparing the Dog and Sci-fi endings.

The biggest difference this time is how you handle enemies. Kill as few as possible while recollecting every available Clue and Document. These Discoveries, combined with your enemy kill count, determine the main endings, so choices elsewhere in the story do not matter for this part.

This is also an excellent playthrough for the under-four-hour speedrun trophy. Turn on Show Time Played under Game Options so you can track your pace. The timer pauses while the game itself is paused, but continues during cutscenes and other menus, so skip cutscenes and move efficiently through areas you already know.

LATE GAME

After reaching the Justice ending, use your prepared manual saves to work through the remaining endings rather than starting over each time. Reload the appropriate saves to complete the Dog, Sci-fi, and Forever endings.

Because the two joke endings require New Game+, this is why at least two full playthroughs are necessary. Your first run handles the collectible-heavy Abandoned route, while New Game+ gives you access to the ending setups that are unavailable during the initial playthrough.

The ending requirements are tied primarily to Discoveries and enemy kills, so carefully preserve any important saves before the final sections. A few well-placed manual saves can save you several hours of replaying the same areas.

TROPHY CLEANUP AND EXTRA TIPS

If you did not complete Reject The Help during your first playthrough or the four-hour speedrun during New Game+, you can combine both into one final cleanup run.

A focused playthrough that ignores unnecessary side areas, solves only required puzzles, and deals with enemies efficiently can be completed in under two hours, giving you plenty of breathing room for the four-hour requirement.

If you attempted Reject The Help on your first run, leave Long-Range Masonry, Pinpoint Inaccuracy, and Pull! for New Game+ or cleanup. These are better attempted with a manual save available so you can retry without risking the no-manual-save trophy.

Townfall may look intimidating because of the multiple endings and collectible requirements, but most of the work carries across playthroughs. Once the first thorough run is finished, the remaining runs are much faster and mostly come down to ending setup, smart save management, and remembering that Silent Hill apparently considers one traumatic ending insufficient.

Silent Hill Townfall Trophy Roadmap | Gami