Gami
The Quarry cover
The Quarry
Developer:Supermassive Games
Publisher:2K
Platform:PS5 / PS4
Genre:Horror

Spend one terrifying night at Hackett’s Quarry as nine camp counselors fighting to survive. Explore, make life-or-death decisions, face deadly threats, and shape a cinematic horror story where even small choices can completely change who makes it to morning.

Main Story10 Hrs
Platinum35 Hrs
Difficulty2/10
Playthroughs3 Playthroughs
Platinum1
Gold4
Silver7
Bronze29

The Quarry Trophy Roadmap

EARLY GAME

Your first full playthrough should be the “everybody lives” run while also taking care of all Tarot cards, all Evidence, and the setup for several trophies later. The Quarry loves making one tiny decision come back hours later with a baseball bat, so the goal here is to make the important choices now and save yourself a mountain of replaying later.

In Chapter 1, break into the cabin and take the toy. Pick up every Clue in the Prologue and Chapter 1 as well, because you will eventually reload from later chapters and lose collectible progress beyond that point. In Chapter 2, choose Rocky Road so you can collect the Tarot card on that route. Emma needs to become infected during this playthrough for Nobody’s Fool, but do not infect Jacob.

As you continue, aim to keep every counselor alive while working toward killing all of the Hacketts. Choose MOVE ON after each chapter for Hard Pass, and when playing as Nick in Chapter 5, successfully hide so the toy from Chapter 1 ends up available in the kitchen later. That ridiculous little toy is going to become surprisingly important.

MID GAME

Continue the first playthrough with survival as the priority while collecting every Tarot card and piece of Evidence you encounter. Important trophy progress comes naturally through these chapters, including Nick of Time, Just a Flesh Wound, Above the Law, Bizarre Yet Bonafide, Nobody’s Fool, and Family Matters. In Chapter 9, accepting the werewolf bite can earn Phlebotomy, and making a separate save just before this choice can save some replay time later.

By Chapter 10, this route should lead toward Rough Night for keeping everyone alive, Family Matters for dealing with the Hacketts, Nobody’s Fool, and The White Wolf. When the final opportunity involving Silas arrives, do not raise the gun if you are following this route. Once the credits finish, start Movie Mode from the main menu for Creature Feature.

Afterward, use Chapter Select or your Chapter 9 save for Laura and Max’s unique ending. Ryan, Chris, and Travis must die while Laura survives so she can reunite with Max. For Forewarned is Forearmed, collect a Tarot card in Chapter 9 but avoid The Hierophant, then choose SEE MORE when speaking with Eliza.

LATE GAME

Your next major run is the infection and collectible cleanup playthrough. You can restart from Chapter 2 if you collected all Clues in the Prologue and Chapter 1 during your first run. This time choose Shady Glade instead of Rocky Road so you can collect the Clues that were unavailable before and work toward Meddling Kids!

The big goal here is Blood Pact by infecting every character while also completing every combat encounter without missing for Peanut Butter Butterpops! Setting aiming to Auto is strongly recommended because it allows Jacob to survive long enough to be bitten while still completing the necessary combat encounters. Dylan should be infected in Chapter 5 rather than Chapter 8, since the Chapter 8 method requires intentionally failing a combat encounter.

Once that run is finished, it is time for the cheerful little “everyone dies” playthrough. Hackett’s Quarry Massacre requires killing everyone, and Lovers’ Quarrel can be earned along the way by allowing Nick to kill Abi. Make sure Dylan does not remain infected; in Chapter 5, cut off his arm to stop the infection. Avoid infecting Kaitlyn if possible, and have Ryan accept Laura’s bite in Chapter 9. If you can, keep a separate save around the attic section because it makes the remaining cleanup much faster.

TROPHY CLEANUP AND EXTRA TIPS

The final stretch is mostly Chapter Select rather than another giant full-game commitment. First replay Chapter 10 and leave Kaitlyn as the only survivor for The Final Girl. The toy you grabbed back in Chapter 1 and left in the kitchen during Chapter 5 is essential here, because Kaitlyn needs it as a decoy to survive when everyone else is dead.

Next, replay from Chapter 9 and leave Ryan as the only survivor for Last Man Standing. If Death Rewind is enabled and you still have a life available, you can also combine Mutually Assured with this run. Fail to shoot Chris after falling through the attic, allow Ryan to die without rewinding, then use the rewind triggered by Laura’s death to replay the section, shoot Chris, and continue toward Ryan’s survivor ending.

If you did not use that Death Rewind method, replay Chapter 9 one final time and do not shoot Chris after falling through the attic. This keeps Laura in werewolf form and causes Laura and Travis to kill each other, earning Mutually Assured. At this point the Platinum is mostly a matter of cleaning up anything you missed, so use Chapter Select wherever possible instead of throwing another ten-hour horror movie at yourself. If one of the decisions starts making your head hurt, Ask Gami before committing to the next chapter.

The Quarry Trophy Roadmap | Gami